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    Home » Bungie Says Marathon Flopped Because It Was Too Hard
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    Bungie Says Marathon Flopped Because It Was Too Hard

    September 25, 2026
    Source Steam Blog store.steampowered.com

    Bungie has admitted that extraction shooter Marathon failed at launch because it was too hard to attract a mainstream audience. Marathon was designed as an ultra hardcore PvPvE extraction shooter where repeated death was built into the risk / reward game loop. If you die, you lose all your gear. And not just what you looted while out on the battlefield, but what you brought in. And given how easy…

    Read the full story at Steam Blog →

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    I’ve worked at PC Gamer for 18 years. These are the 13 games on my Steam Wishlist

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