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    Home » Starfield developer says it was ‘not our forte’ and ‘needed way more’ people to do it properly
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    Starfield developer says it was ‘not our forte’ and ‘needed way more’ people to do it properly

    BalthazarBy BalthazarSeptember 11, 2026No Comments1 Min Read
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    A developer who worked on Starfield says the game didn’t quite live up to the original vision, and needed a much larger development team to accomplish that. In an interview with FRVR, Kurt Kuhlmann – who served as lead systems designer on Starfield – explained that the game was Bethesda’s first true multi-studio project, which led to the size of the team growing to around 500, versus the 150 or…

    Read the full story at Steam Blog →

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    Super Smash Bros becomes a battle royale in new multiplayer browser game with 45 fighters

    September 11, 2026

    Marvel Rivals: Season 10 Buffs & Nerfs Explained

    September 11, 2026

    Roblox YouTuber tackled after running on stage during CEO talk in “kids deserve better” shirt

    September 11, 2026

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    Super Smash Bros becomes a battle royale in new multiplayer browser game with 45 fighters

    September 11, 2026

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    September 11, 2026

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