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    Home » Starfield developer says it was ‘not our forte’ and ‘needed way more’ people to do it properly
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    Starfield developer says it was ‘not our forte’ and ‘needed way more’ people to do it properly

    BalthazarBy BalthazarSeptember 11, 2026No Comments1 Min Read
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    A developer who worked on Starfield says the game didn’t quite live up to the original vision, and needed a much larger development team to accomplish that. In an interview with FRVR, Kurt Kuhlmann – who served as lead systems designer on Starfield – explained that the game was Bethesda’s first true multi-studio project, which led to the size of the team growing to around 500, versus the 150 or…

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    Blood of The Dawnwalker’s Biggest Threats Aren’t All The Vampires

    September 11, 2026

    Blood Of Dawnwalker Has Almost 58 Percent Player Crossover With The Witcher 3

    September 11, 2026

    Sony may have dropped Kojima for budget reasons, but they keep digging a live-service money hole anyway

    September 11, 2026

    Final Fantasy 7 Revelation director says Square Enix would have to compromise “the quality of the final chapter” to ship the game fully on disc

    September 11, 2026
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    Blood of The Dawnwalker’s Biggest Threats Aren’t All The Vampires

    By Balthazar
    News

    Blood Of Dawnwalker Has Almost 58 Percent Player Crossover With The Witcher 3

    By Balthazar
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    Sony may have dropped Kojima for budget reasons, but they keep digging a live-service money hole anyway

    By Balthazar
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    Blood of The Dawnwalker’s Biggest Threats Aren’t All The Vampires

    September 11, 2026

    Blood Of Dawnwalker Has Almost 58 Percent Player Crossover With The Witcher 3

    September 11, 2026

    Sony may have dropped Kojima for budget reasons, but they keep digging a live-service money hole anyway

    September 11, 2026
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