When it comes to RPGs, I am an irredeemable savescummer. I admit it. I'll slam F9 at the drop of a hat (perhaps the hat was dropped as a result of a failed dexterity roll. Unacceptable. Reload). So when I recently found myself reloading a Divinity 2 save for the umpteenth time in a single session, I started to wonder – in a genre that's supposedly about storytelling first and…
