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    Home » ‘Ship a good game, learn from it, and build from there:’ Lessons from going indie after a decade at id Software
    Industry

    ‘Ship a good game, learn from it, and build from there:’ Lessons from going indie after a decade at id Software

    BalthazarBy BalthazarSeptember 10, 2026No Comments1 Min Read
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    We sit down with Doom Eternal art director Tony Garza and fellow id alum Richard O'Neal to hear about their journey into the world of indie development through Turnkey Games.

    Read the full story at Game Developer →

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    Blood of The Dawnwalker’s Biggest Threats Aren’t All The Vampires

    September 11, 2026

    Blood Of Dawnwalker Has Almost 58 Percent Player Crossover With The Witcher 3

    September 11, 2026

    Sony may have dropped Kojima for budget reasons, but they keep digging a live-service money hole anyway

    September 11, 2026

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    Blood of The Dawnwalker’s Biggest Threats Aren’t All The Vampires

    By Balthazar
    News

    Blood Of Dawnwalker Has Almost 58 Percent Player Crossover With The Witcher 3

    By Balthazar
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    Sony may have dropped Kojima for budget reasons, but they keep digging a live-service money hole anyway

    By Balthazar
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    Blood of The Dawnwalker’s Biggest Threats Aren’t All The Vampires

    September 11, 2026

    Blood Of Dawnwalker Has Almost 58 Percent Player Crossover With The Witcher 3

    September 11, 2026

    Sony may have dropped Kojima for budget reasons, but they keep digging a live-service money hole anyway

    September 11, 2026
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